Energy
The goblin wizard is doing its best!
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Whenever I play MtG, I either spend the first 10 rounds drawing nothing but lands, or no lands at all. Doesn’t matter who made the deck, nor who shuffled it, so in that regard Nora seems to be doing better than me… 😛
This tends to happen because of the way you gather up your cards at the end of the game. You sorted all your lands into separate piles on the table, then you put those piles directly into your deck. Yes, you shuffled, but shuffling doesn’t deal with clumps as well as what we might like. Riffle shuffling handles that better than overhand shuffling, at the penalty of bending the cards if you’re not careful, but it’s still not ideal.
As such, what I do, is I put the cards back in the deck interleaved by type based on the ratio in my deck. Usually I just break things down into lands, creatures, and other, then shuffle each of those little piles. After that, if I have an equal number of each of those types (1/3 land, 1/3 creature, 1/3 non-creatures), it’s one card from each of those piles, then repeat until the piles are gone. If there’s a rounding error so that one of those piles is exhausted at a different time than the others, the remaining cards get inserted into the deck as if they were being riffle-shuffle, rather than just placed all at once.
It’s a bit more work, but it greatly reduces the frequency of Mulligans.
Do note that if you have those separated piles face up when you’re doing this, and people see you doing it, they’ll accuse you of trying to stack the deck. If you separate the cards into too many types – for example, also splitting everything out by color – and somebody sees you doing it, they’ll accuse you of trying to stack the deck.
Also note, while out in an active gaming environment, I only apply that treatment to the cards that have been removed from the deck, and the ratios I’m concerned with are of the cards in that subset, not the deck as a whole. I will give the whole deck that treatment before going to a game. If you’re going to play in a tournament, it may make sense to ask the judges about how they feel about that. I haven’t played in a tournament in decades. When I last did, the judge told me that I could only separate out into land and non-land piles,
Another possible shuffling option that’s a bit simpler to do, for people who aren’t great at riffle shuffling, is to place the cards into piles randomly and put them back together. Flip all the cards face down, determine how many piles you’re going to do, deal one card to each pile, then repeat, but vary the order that the cards are dealt to piles. Once done, stack the cards and repeat as desired. I’ve not heard this method concerning judges, but as before, I haven’t played in tournaments in decades.
Play ball!!!
For Amy, or looks like just another day, for her.
Hopefully Nora and use some of that energy before it blows up, if that’s possible here. Or she could funnel all that energy into an energy beam to scorch Amy. Or a legendary monster personifying her wrath.
Amy just being a little gremlin. Poor Nora’s lost almost half her Life Points and her luck hasn’t gotten any better. Amy should probably not antagonize or heckle her cousin, or else Nora’s Spanish temper will cause the big bun to flip out further. Nora’s stockpiled a lot of energy and, unless she’s a good actor, this isn’t going to plan for her. Good thing you can’t target the stockpile, otherwise it might explode. Though, Nora seems like she’s close to exploding herself.
Looks like the kid gloves are coming off, what does Nora have in mind to retaliate against Amy the luck gremlin? Will Amy’s luck be enough to save her from Nora’s wrath going to “ball?” What does she even mean by that? Hopefully Nora isn’t blinded by rage right now, that might make her position worse…
I don’t know how things are in current Yu-Gi-Oh tournaments, but I know that when I was a kid, there was a minimum number of cards you had to have in your deck. If I ever got seriously into the game, my plan was to minimize the number of cards in my deck, and maximize the number of duplicates. I think you could have up to either four or five of the same exact card. I wanted to build an exodia deck, using duplicates of the pieces of Exodia, plus as many ” draw from your deck while sending unwanted cards to your graveyard” type of special effect cards as possible. I also wanted to employ a strategy of “whittle down the opponent’s life points while I’m looking for my exodia cards,” using spell, trap, and other monster effect cards that could attack the opponent’s life points directly. This would get me up to the minimum number of cards in my deck, while also maximizing the desired effects of the cards that I want to draw, while also minimizing the inability to use the pieces of exodia before I’m able to collect the entire beast.
I think there’s also a card out there that allows me to have more than five cards in my hand. I would also try to get at least two or three of that effect card, which would maximize my chances of drawing all five pieces of exodia at the same time.
I never knew what the best exact combination of cards was to build such a deck, although I had a few ideas.
Looked it up and they’re ‘Limited’ cards which means in most game formats you can only have one copy of each card in your decks combined.
If I’m not mistaken, in Yugi Oh!, there’s a 40 card minimum and you can have at most 3 of each ‘unlimited’ card and 1 of each ‘limited’ card, with no banned cards. Source: one of my housemates plays in Yugi Oh! tournaments, and has taken the test to be an official judge. I’m not invested in Yugi Oh!, but I did overhear her studying a bit so I know a very small amount about it. I’m pretty sure I heard some talk about maximum deck sizes, but I don’t remember that clearly enough to feel comfortable relating details, just that there apparently is one at least sometimes. Note that there’s also a limit to how many cards you can have in your extra deck, but I don’t remember that number confidently either.
I think MtG was 60 card minimum, at most 4 of each non-land unrestricted card or special land card, 1 of each restricted card, and no illegal cards, and any amount of any basic lands. That said, there were some different tournaments with different rules on that stuff, and I’ve been out of that scene for decades. To be clear, a basic land only provides a single point of mana in a single color and counts as a single land type. If the land does anything different than that, it’s special. Instead of an extra deck, MtG had a sideboard, which was a set of cards you could switch out in your deck between games. I believe this was limited to 20 cards. Unlike Yugi Oh!, when I played, these cards were completely inaccessible during games. However, I think when I left the game the latest expansion had cards that accessed ones sideboard.
WE BALL
Benji’s telling us the lore
as he tells Kaya the score.
Teaching her the moves;
showing how Nora grooves.
The play is card on card.
Following that isn’t that hard.
It’s working the moves behind
that brings it to the grind.
Will this match be done
before Christmas has begun?
They’ll have to do their Santa list…
Unless, of course, there’s a twist.
Diolch yn fawr iawn.
Whenever I hear about the mechanics of MtG, it makes me feel vindicated for never having gotten into it.
Hii. i just found this PEAK web comic seiries a few days ago n just caught up from the very first page. as a diehard dragon fanatic i definity rate this seiries a 11 out of 10. i would suport you on patreon if i wasnt broke. keep up the great work!